E-sports plays a unique role in engaging the youths and promote mental capabilities and alertness. Recognising the benefits of e-sports, TOUCH Cyber Wellness & Sports (TC&S) has been organising bi-annual e-sports carnival for youths from all walks of life since 2006.
During the month of December, Touch Cyber Wellness and Sports organized its very own E-sports carnival to engage youths from all walks of life and school to have an interactive and fun time of gaming. 8 teams signed up and participated in our Dota (5 vs. 5), PS3 Winning Eleven (2 vs. 2) and Xbox Project Gotham Racing (1 vs. 1) competition. It was a day of adrenaline rush as the teams competed to vie for the top place in the league.
Teams gathered at the center discussing their game plan and strategies. At the same time, they kept an intent eye on the other teams as they observed their game play. Team players talked, thought and tried their hands at winning, creating much team cohesion and learning to work amongst one another.
Ultimately there could only be 3 winners for each of the categories.
We believe the youths had a great time of fun and learning as much as we did in organizing and planning this with our volunteers. Till the next E-sports Carnival, when it is time for another duel, we’ll meet again.